tag:blogger.com,1999:blog-28064423.post4204330181021115509..comments2007-05-19T13:38:15.381-05:00Comments on This Virtual Life: Linden Lab to Open Source Second Life ServerIcon Serpentinehttp://www.blogger.com/profile/03320912021707080826noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-28064423.post-86183208344467575072007-04-28T15:18:00.000-05:002007-04-28T15:18:00.000-05:00@jeremy:Totally true. We may find the sim code unu...@jeremy:<BR/><BR/>Totally true. We may find the sim code unusable when they open-source it. However, it may help to at least establish a protocol.Icon Serpentinehttp://www.blogger.com/profile/03320912021707080826noreply@blogger.comtag:blogger.com,1999:blog-28064423.post-30718540125597831202007-04-22T12:10:00.000-05:002007-04-22T12:10:00.000-05:00even if they don't ever release the server code, o...even if they don't ever release the server code, <A HREF="http://openmetaverse.org/wiki/OpenSim" REL="nofollow">open sim</A> might make the point moot. it's still very rough, but i was able to build and log into it with the official secondlife client.<BR/><BR/><BR/>though i don't doubt that having the original source would assist in making progress on their own project, much as the open sourcing of the client did with libsecondlife.Jeremyhttp://www.blogger.com/profile/14781690872641775847noreply@blogger.com